kudos to you
It's still hard to make this kind of stuff. the animation was very well done, and it followed the sound perfectly. The sound wasn't crispy or bad quality either.
The only minor point I have to say is just a personal thing, but i never found the english voices (especially the dialogs) much fun in the DBZ series.
Nevertheless, the animation was very good, and that is what counts.
aaaah, the memories
the laughs, the countless sleepless nights... I had a lot of fun with that series. Why i only recently whiped out MI3 and played it nonstop. What's even better, they gonna make a MI5 (yay). Anyways, i liked this movie, the only troubling thing was the sound, but i just turned my sound down.
I totally agree with that collection idea :)
But who's that big joly white fella on the end of the movie????
AYB used to be funny, but now it's over.
Besides, this is stolen. this was posted AGES ago, and the mail and site featured in the movie is completly different then yours.
make your own damn stuff, lazy bastard.
The game itself is somewhat fun. It's a bit hard at times, you need a lot of luck, but nothing that you can't overcome. You can either be promoted by making it to the top, or by filling the quota.
What bothers me the most is that whenever the game decides to promote your other games or the mobile version, you don't get the reward from that particular run. I have lost quite a bit of good runs this way.
When self-promotion is hindering the progress of a game, that makes me want to stop playing that game.
Huh! I haven't spotted that bug before, I'll give it another check over, really appreciate the spot if that is the case since that'll be affecting other platforms as well! Glad you enjoyed the game otherwise.
I think the workshop may be bugged. I have the materials, plenty too, but the workshop just shows a green screen.
tried it several times, reloaded it, and tried several browsers (IE performance is horrible btw). Nothing works.
Would you mind grabbing a screenshot of the monitor and the workshop menus?
If you haven't built a pond and tree yet, you won't have anything to build in the workshop and it will be blank.
I liked this game. it's easy to understand, but hard to play right. Although 3 levels isn't that long. and Survival mode is a tad to hard to my likings. If I might, I'lde like to give some suggestions.
I'm aware that the survival mode is more important and is supposed to be hard, but those who think it's too hard might get a kick out of a expanded level mode.
Or a 'survival mode light' where you can play at the pace of the level mode, but where you can play indefinately.
Furthermore I'm thinking of more stages of development. Rock, small planet, medium planet, large (earth) planet, even larger planets, gasgiants, planets with rings, and so on, and so on. When you get to the sunstage, have the different types of sun, yellow sun, withe dwarf, blue giant, red dwarf, and so on.
The ultimate goal then would then to become a black hole, which would suck up anything, thus winning the game.
Also i'ld like to see my mass at any given time.
It's a really nice game and a good take on the gerne.
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